Op do, 28-10-2004 te 20:56 +0100, schreef Tomas Frydrych:
> 
> This is another stab at 7610. The outstanding problem is actually 
> quite different than the original bug. It is the old problem of font 
> scaling; the win32 zoom is implemented by changing the size of the 
> font we request from the system, which results in non-linear scaling 
> of the widths. What I have done is to measure the font widths always 
> with a 100% resolution and then scaling them for our zoom. This 
> ensures that we get identical layout at all zooms, but because the 
> character advances we now use for the drawing do not match those for 
> the font if we are at other zoom than 100%, it does not look that 
> pretty. This fix is far from ideal, but is forced by bad desing. I am 
> planing to revisit the whole question of zoom once 2.2 is out of the 
> way.
I'd say, please do it _now_ (if you have the time)...  This has been
broken waaaaay to long imo (since 1.1.4 or something like that!).
Marc
Received on Fri Oct 29 13:07:29 2004
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